Evaluation and Reflection:
1) Visual Communication:
In what ways does the visual communication/message of the piece meet the needs of the brief?
To show the actual meaning of the words that was given on the project creating an app for an iphone.
What are the strengths of the visual communication? Why?
To give the straight eye catching using the right illustration in what it’s representing.
What are the weaknesses of the visual communication? Why?
Not giving the actual message on the app icon because then it will be difficult to understand.
In what ways could the piece be mis-read or mis-understood by the audience?
It would be mis-understood if I didn’t show the right illustration along with the shapes I used for the icons.
To make sure colours are reflecting to the apps.
In what practical ways could the piece be developed or improved?
2) Reflection of own working practices:
How was my time keeping?
My time was alright just took time on my designs because I wanted to get them right so I think I did pretty good.
How was my analysis of the brief?
I had to research different kind of apps to get ideas but most of them where colourful and I wanted to use a different technique.
How was my research?
It was a bit stressful and interesting at the same time because once I was researching on one page I come up with other pages but at the end of the day I manage to get ideas and started to do my development straight away.
How did I use research to generate and develop ideas?
Researching ideas from the internet, books and actual iphone, my own sketches to get general ideas.
How did I use experimentation during the project? How can I make this more effective?
I came up with the idea of making illustration, shapes and use only 3 colours because I didn’t want a colourful apps since most of the apps are originally colourful so I gave my apps as a classic straight application easy to understand.
In what ways did I show that I had achieved the Learning Outcomes? How can I improve this next time?
I think I have produce with a right outcome by analyzing on my research and trying new techniques to the app.
What parts of the project did I enjoy most? Why was this the case?
I enjoyed generating ideas and then come up with the actual development area creating the app design that I had on my quick sketches.
What parts of the project did I enjoy least? Why was this the case?.
Well I did took a bit long on my apps to give it a good detail but in another hand it went well so I don’t think I had a problem with that.